As the show begins in earnest, participants are taught how to hold and fire their weapon, secure a room, search a dead body, and other basic military techniques. It’s a crash course, to be sure, and it’s doubtful that most audience participants are quite ready for active duty, but soon enough we’re sent into a maze of rooms set up to test our newly learned skills. At least two actors are included in each unit, one of whom is the squad leader. My group was fortunate to have the excellent Mike Callaghan, who efficiently led us through the enemy territory. Since our training was fairly minimal, the threat level was correspondingly not that high, with insurgents being killed relatively easily and only a few surprises. And while the tight spaces, darkened hallways, and nerve wracking aural environment (the excellent sound design is by Fox) help to get the adrenaline pumping, at no time do you ever really feel in danger. In many ways, the experience is less like actual combat and more like a highly immersive video game. Still, not everyone makes it out “alive,” and part of the experience is dealing with the dead and wounded.